﻿using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
using R3;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.Foundation;
using Windows.Foundation.Collections;

// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.

namespace WinUI3App1;
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainWindow : Window
{
    public MainWindow()
    {
        this.InitializeComponent();


        //Observable.Interval(TimeSpan.FromSeconds(1))
        Observable.EveryUpdate()
            .Index()
            .Subscribe(x =>
            {
                myButton.Content = "Foo:" + x;
            });
    }

    private void myButton_Click(object sender, RoutedEventArgs e)
    {
        myButton.Content = "Clicked";
    }
}
